dotNetDave Says… If Your Code Is Hard To Unit Test, You’re Doing It Wrong

Unit testing is something very important for any project. With that said, I rarely see it done in projects or done correctly. How can you push the code to quality assurance or production without knowing the state of the code? A few years back, I worked on a contract at a company here in San … Continue reading dotNetDave Says… If Your Code Is Hard To Unit Test, You’re Doing It Wrong

Dogfooding: Expensify.com

In this episode of Dogfooding, I am talking about how the user experience (UX) has really gone downhill in the past year at Expensify.com. Not sure what has happened at the company, but I state multiple times in the video "I'm floored that people actually pay for this website". I use to recommend this site … Continue reading Dogfooding: Expensify.com

dotNetDave Says…Always Code For Reusability

You can overhear me say this in every one of my code conference sessions! I've been coding for over 25 years, and this way of thinking has allowed me to make changes to the code, later in time, easier. For example, in a recent project that I was hired to work on about 4 months … Continue reading dotNetDave Says…Always Code For Reusability

Announcing the Second Edition of Rock Your Code: Code & App Performance for Microsoft.NET

Today I am announcing the brand new edition of my book titled Rock Your Code: Code & App Performance for Microsoft .NET, now available on Amazon. How fast your code executes is very important for your users and back-end server processes. This is even more important for the future as more and more users, use … Continue reading Announcing the Second Edition of Rock Your Code: Code & App Performance for Microsoft.NET

Improve Your Model Classes with OOP – Part 3: Serialization

In part 1 of this series, I discussed building model classes properly with Object-Oriented Programming (OOP), specifically encapsulation that must always include data validation. In part 2 I  showed you constructors, interfaces and more that you should implement in your model classes. In this article, we will build upon the Person.cs type from part 2 … Continue reading Improve Your Model Classes with OOP – Part 3: Serialization