dotNetDave Rocks The Azure Virtual Conference: Learn How To Build a Cloud App!

The dotNetDave No Apologies World Tour will be at the Azure Virtual Conference on August 8th at 2 pm EST. I hope you will join me at this meeting. I'm excited to present the session below. Röck Yoür Cöde: Real World Cloud App From Start to Finish This session, updated for 2020, will show how … Continue reading dotNetDave Rocks The Azure Virtual Conference: Learn How To Build a Cloud App!

Coding Faster with the dotNetTips Utility: StringBuilder Extensions

Recently, I was looking at the source code for Entity Framework Core and found a few interesting extension methods for the StringBuilder class. So I moved the ones I liked to my open-source project called dotNetTips.Utility.Standard.Extensions and is part of the NuGet package too. Appending Bytes If you want to combine an array of byte … Continue reading Coding Faster with the dotNetTips Utility: StringBuilder Extensions

Unit Testing with Random Data

In 2019, while I was working on benchmark tests for my new book on code & app performance, I wanted to use “real-world” data types like a person or a coordinate along with methods for creating random words, email addresses, URLs, etc. After I worked on the code, I thought that most of it could … Continue reading Unit Testing with Random Data

dotNetDave Rocks The San Diego .NET User Group: Learn How To Build a Cloud App!

The first, live and in person, stop on the dotNetDave No Apologies World Tour will be at the San Diego .NET User Group on July 7th at 5:30 pm. I hope you will join me at this meeting. I will have lots of swag (including some of my books) to give-a-way during my session. I'm … Continue reading dotNetDave Rocks The San Diego .NET User Group: Learn How To Build a Cloud App!

Progressive Retry for Network Calls

In today's mobile world, many calls across the internet or network could fail for many reasons. Some of the reasons could be the service is busy, the network is slow and many more. For these types of calls, it’s advisable to retry the call if there is an error. The current code base I am … Continue reading Progressive Retry for Network Calls

New Book Release! Rock Your Code: Coding Standards for Microsoft .NET

Announcing the 6th edition of my coding standards book for Microsoft .NET! Newly updated for .NET Core 3.1 and .NET Framework 4.8. This book is a compilation of common Microsoft .NET coding standards in use today. In the past, for languages like Visual Basic, Microsoft published coding standards in a single document that developers could … Continue reading New Book Release! Rock Your Code: Coding Standards for Microsoft .NET

Properly Setting Up .NET Core Projects

Visual Studio by default does not set all the appropriate options to help you write rock-solid .NET Core code. Below are the recommendations that your team should use for C# projects. All the following recommendations are for Visual Studio 2019. If you have an older version, most of this should still apply. To learn the … Continue reading Properly Setting Up .NET Core Projects

Properly Setting Up .NET Framework Projects

Visual Studio by default does not set all the appropriate options to help you write rock-solid code. I will show the recommendations that your team should use for C# projects. All the following recommendations are for Visual Studio 2019. If you have an older version, most of this should still apply. More information, including suggestions … Continue reading Properly Setting Up .NET Framework Projects

New Book Release! Rock Your Code: Code & App Performance for Microsoft.NET

Today I am announcing the brand new edition of my book titled Rock Your Code: Code & App Performance for Microsoft .NET, now available on Amazon. How fast your code executes is very important for your users and back-end server processes. This is even more important for the future as more and more users, use … Continue reading New Book Release! Rock Your Code: Code & App Performance for Microsoft.NET

Improve Your Model Classes with OOP – Part 3: Serialization

In part 1 of this series, I discussed building model classes properly with Object-Oriented Programming (OOP), specifically encapsulation that must always include data validation. In part 2 I  showed you constructors, interfaces and more that you should implement in your model classes. In this article, we will build upon the Person.cs type from part 2 … Continue reading Improve Your Model Classes with OOP – Part 3: Serialization