dotNetDave Says… Fixing Bugs Is Like Playing the Game Whack-A-Mole!

Let’s face it, no software engineers like fixing bugs in code. Since no software is perfect, they are going to happen. They are a fact of life for software engineers. Sometimes, it feels like we are playing the game Whack-A-Mole where no matter how many we fix, more will pop up.

Serializing Objects Performance: XML Serialization

XML serialization has been around ever since .NET was released since it was so widely used back then. It’s still widely used, especially for legacy applications and services, even iTunes still uses XML to store library information. Benchmark results are for .NET 5 & 6.

Reference Type & Structure Performance: Normal vs Static Methods

Most of the code analysis tools, including tools from Microsoft, recommends creating static methods if possible, stating performance as one of the reasons. But are static methods more performant than normal non-static methods? This articles shows your which is more performant!